This website uses cookies to personalise content and advertising, and to analyse our traffic. By continuing to use this site you are agreeing to our use of cookies. Read our Cookie Notice for more information, and to learn how to change your cookie settings

Gaunt's Ghosts: Necropolis

Warhammer 40,000

Gaunt's Ghosts: Necropolis

Book 3 in the Gaunt's Ghosts series

On the shattered world of Verghast,Gaunt and his Ghosts find themselvesembroiled within an ancient and deadly civilwar as a mighty hive-city is besieged by anunrelenting foe.

The return of a classic Gaunt's Ghosts novel! The Tanith First deploy to Verghast to help break the Chaos siege of Vervunhive. Tanks clash with daemon engines, Imperial Guardsmen make brave last stands and Colonel-Commissar Gaunt steps up and takes control of the war effort, showing for the first time the command abilities that will go on to make him a legend.


On the world of Verghast, a grinding war between two hive cities - one loyal to the Imperium, the other fallen to the worship of the Dark Gods - is bolstered by the forces of the Astra Militarum, spearheaded by the Colonel-Commissar Gaunt and the Tanith First and Only. But bitter rivalries and treachery threaten to derail the defence of Vervunhive, and it falls to Gaunt to take command of the Imperial forces and forge victory from an almost certain defeat.

Written by Dan Abnett. Running time 10 hours and 24 minutes. Narrated by Toby Longworth.