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Sands of Blood

Warhammer Age of Sigmar

Sands of Blood

Part 2 of the Hunt for Nagash

The Hallowed Knights – and their vampire ally, Mannfred von Carstein – continue their quest to find the gates of the underworld and an audience with Nagash.

READ IT BECAUSE
A bunch of Stormcast are exploring the Realm of Death in search of an immortal god who's not too fond of their master. There's no way things could get worse for Tarsus and his Bull-hearts. Is there? Well, with the treacherous Mannfred von Carstein as their guide (and it doesn't get much more treacherous than ending the world-that-was by literally stabbing someone in the back...) the scope for "worse" is limitless...

THE STORY
In the quest to find the Nine Gates to the underworld of Styxx and an audience with the great Nagash, Tarsus of the Hallowed Knights leads his Stormcast Eternals to the Blood Wastes. His guide, Mannfred von Carstein, warns that this is a tempestuous land, full of ill-intent. Whilst rescuing a conclave of priests from a Bloodbound warband, Tarsus and his men are forced to seek refuge from a spectral storm in a strange bastion. As the Bloodbound follow them and lay siege, Tarsus discovers this Temple of Final Rest carries a dark secret, one that could either save or destroy them.

Written by Josh Reynolds.

This story is also available in the Realmgate Wars anthology Mortarch of Night, and as an audio drama.

Free Extracts:

ePub Mobi